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有盐 作者:有盐2017-06-16 11:19

日期:2017年6月24日 – 6月25日

工作坊费用:200元/人,含两天课程

时长:每天6小时(11.00 – 18.00,含午休及下午茶)

地点:新时线媒体艺术中心

地址:上海市莫干山路50号18号楼

语言:英文

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关于工作坊 

为期两天的工作坊将探讨专业的光学动态捕捉系统OptiTrack在虚拟现实作品中的应用。OptiTrack是新时线媒体艺术中心春季“研究与创作学术奖金”主题的技术核心。该系统是行业公认的用于分析人体运动的技术平台,同时亦被广泛应用于动画(CGI)、游戏和医学成像等领域。OptiTrack也是发开实时定位检测器和基于运动应用程序的热门工具。参与者将通过工作坊学习到OptiTrack动态捕捉系统的基础知识和使用方法,包括机器追踪、动作捕捉和环境分析。

在CAC春季“研究与创作学术奖金”获奖艺术家安德烈·波列斯拉夫斯基(Andrej Boleslavský)的带领下,参与者将在工作坊的实际操作环节对OptiTrack系统进行实验。他们将学习该系统的设置和校准,以及如何在现实生活中的场景中使用该系统的功能。此外,参与者将有机会比较OptiTrack与其他替代性系统。在工作坊的结尾,参与者将体验波列斯拉夫斯基的奖学金项目“捉迷藏”(Hide & Seek)的早期雏形。

# 关键词:OptiTrack,动态捕捉,运动跟踪,Unity,C#,VVVV,标记点(Marker),无人机,VR,3D

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< 日程安排 >

第一天 | 6月24日,周六

11:00 – 13:00

- 由安德烈·波列斯拉夫斯基(Andrej Boleslavský)介绍工作坊

- 动态捕捉和运动跟踪入门教学

- OptiTrack系统入门教学

(午休)

14:00 – 18:00

- 系统设置和校准练习

- OptiTrack在游戏引擎Unity和VVVV中的应用

- 替代性动态捕捉系统的介绍

第二天 | 6月25日,周日

11:00 – 13:00

- 介绍幕后工作原理:NatNet C# SDK软件开发工具包

(午休)

14:00 – 18:00

- 实时追踪案例

o   无人机自动化

o   大型VR应用

o   使用VR进行3D绘画

- 体验《捉迷藏》游戏装置早起雏形

< 参与者要求 >

1.  人数上限:10人

2.  参与者需自备笔记本电脑,Windows系统最佳,Mac备选

3.  参与者需提前安装Unity系统(必备)和VVVV系统(可选)

4.  此次工作坊面向媒体艺术家、交互设计师、技术人员和程序员,以及有相关经验和基础知识的观众。

关于导师

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安德烈·波列斯拉夫斯基(Andrej Boleslavský)是一位独立艺术家,致力于新媒体艺术、互动设计、物理计算和3D打印领域中的技术探索。 他的创作中含有一种对自然与技术二者相互纠缠的迷恋。 他曾开发过许多交互式装置,并讲授开源软件、VVVV和Arduino等编程平台方面的知识。 他的作品最近在布拉格Editions of Light Vol.II、苏黎世Poolloop艺术节、布拉格Signal艺术节和Designblok'14设计与时尚周、纽约3D打印展和波兰弗罗茨瓦夫WRO艺术节上皆有展出。 除了自己的创作,他同时也积极为其他捷克及国际艺术家寻求技术性问题的解决方法,例如2015年米兰世博会的展品搭建。

安德烈·波列斯拉夫斯基是CAC第三届“研究与创造学术奖金”获得者。在为期3个月的驻留中,他将在CAC的支持下创作项目《捉迷藏》。《捉迷藏》是一个可以同时由多个玩家参与的实验性混合现实游戏,以一种轻松有趣的方式来探索真实空间和数字空间中的感知差异。

➟ 更多信息:

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关于〈CAC_实验室〉

本次工作坊为“<CAC_实验室>驱动系列”活动之一。通过此系列活动,<CAC_实验室>致力于为当前活跃于研究与创造领域的具有独特视野的新媒体艺术家、学者和技术专家之间开拓对话的平台。

<CAC_实验室>是一个致力于探求艺术、设计、科学与技术以及它们对全球当代文化和社会的影响的空间。通过艺术实践、技术工具和研究方法,我们使创造性过程产生拥有高生产和学术价值的艺术作品。<CAC_实验室>是一个流动的空间,鼓励作为新知识生发器的艺术实践,在这里,艺术和科学融会成为一种充满当代性和实验性的学术研究领域;不受主流文化思想、技术压力和经济干扰的影响。

➟ 更多资讯:lab.chronusartcenter.org

Powered by <CAC_Lab>

Walking the walk – OptiTrack Motion Tracking for VR and Real-Time

A workshop by Andrej Boleslavský (Current artist in residence at CAC_Lab)

Date: 2017.6.24 – 6.25

Time: 6 hours/day (11.00 – 13.00, lunch break, 14.00 – 18.00 includes tea break)

Venue: Chronus Art Center

Address: bldg. 18, No.50 Moganshan Road, Shanghai, China

Language: English

Tuition Fee: 200 RMB per person for two days ( 50% off for CAC members, click here to join)

To participate, please click "Read more" at the end of this article.

About the Workshop 

The two-day workshop explores the professional optical motion tracking system OptiTrack, which is also the technology core for CAC spring Research and Creation Fellowship. This system is the industry accepted platform for analyzing human motion, recording and use in CGI, as well as for gaming and medical imaging. It is also a popular tool for developing real-time location detector and motion based applications. The workshop will bring the participants the basic knowledge and skills of utilizing OptiTrack motion tracking system on robotics tracking, as well as motion and environment capturing.

Led by CAC fellowship artist Andrej Boleslavský, participants will experiment with the system of OptiTrack, they will learn how to setup and calibrate it and how use the functionalities of the system in a real-life scenarios in a hands-on part of the workshop. Moreover, participants will have a chance to compare the OptiTrack with alternative systems. By the end of the workshop, participants will experience the early prototype of Boleslavský’s fellowship proposal ZhuoMiCang (Hide & Seek).

# Keywords: OptiTrack, motion capture, motion tracking, Unity, C#, VVVV, marker, drone, VR, 3D

< Structure >

DAY 1 | 24th June 2017, Saturday

11:00 – 13:00

- Briefing by Andrej Boleslavský about the workshop

- Introduction to motion tracking and capturing

- Introduction to OptiTrack

(Lunch Break)

14:00 – 18:00

- System setup and calibration exercise

- Implementation of OptiTrack within game engine Unity and VVVV

- Introduction of alternative motion tracking systems

DAY 2 | 25th June 2017, Sunday

11:00 – 13:00

- Behind the scenes, exploring the NatNet C# SDK

(Lunch Break)

14:00 – 18:00

- Real-time tracking examples

o   Drone automation

o   Large scale VR

o   3D painting with VR

-  Experiments with early prototype of Hide&Seek game

< Requirements for participants >

1.  Maximum number of participants: 10

2.  Participants should bring their own laptops, Windows preferred, Mac is optional.

3.  Participants should install Unity in advance, VVVV is optional.

4.  This workshop is designed for media artists, interaction designers, technologists and programmers, and the general public with relevant experience and basic knowledge.

About the Artist

Andrej Boleslavský is an independent artist purposing technology in the fields of new media art, interactive design, physical computing and 3D printing. His work also maintains a strong fascination with the entanglement of nature and technology. He has developed many interactive installations and lectured on open source software, programming platforms VVVV and Arduino. He lately exhibited at Editions of Light Vol.II in Prague, Poolloop festival in Zürich, Signal festival in Prague, Designblok’14 in Prague, 3D print show in New York and WRO festival in Wroclaw. In addition to his work he is actively involved in technological solutions for other Czech and foreign artists, for instance in installation for Expo Milano 2015.

Andrej Boleslavsky is the artist who has been awarded the third Research/Creation Fellowship of CAC. During his 3-month residency, he will work closely with CAC to realize his project Hide & Seek. ➟ More info

About <CAC_LAB>

This workshop is part of the Powered by CAC_LAB Series by which CAC_LAB enables dialogues between artists, academics and technologists with unique visions on the field of new media art and currently active in the world of Research and Creation.

<CAC_LAB> is a space dedicated to the inquiry of present-day matters regarding art, design, science, technology and their impact on global contemporary culture and society. Through artistic practice, technological tools and research methodology, we enable creative processes that result in works of art of high production and academic value. <CAC_LAB> is a space of flux which encourages artistic practice as a generator of new knowledge, a territory where art and science converge into a contemporary and experimental field of academic research; free from main stream cultural thought, technological stress and economical diversions.

➟ More info at: http://lab.chronusartcenter.org

更多展览以及艺术家信息请持续关注新时线媒体艺术中心微信公众号动态.

媒体垂询:mengru.xie@chronusartcenter.org

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新时线媒体艺术中心(CAC)成立于2013年,系国内首家致力于媒体艺术之展示、研究/创作及学术交流的非营利性艺术机构。通过展览、驻留、奖学金、讲座、工作坊及相关文献的梳理与出版,CAC为媒体艺术在全球语境中的论述、生产及传播开拓了一个多样化且富有活力的平台。CAC以批判地介入不断改变进而重塑当代经验的媒体技术来推动艺术创新及文化认知。

Established in 2013, Chronus Art Center (CAC) is China’s first nonprofit art organization dedicated to the presentation, research / creation and scholarship of media art. CAC with its exhibitions, residency-oriented fellowships, lectures and workshop programs and through its archiving and publishing initiatives, creates a multifaceted and vibrant platform for the discourse, production and dissemination of media art in a global context. CAC is positioned to advance artistic innovation and cultural awareness by critically engaging with media technologies that are transforming and reshaping contemporary experiences.

www.chronusartcenter.org

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